With the market for MMO games bigger than ever - and World of Warcraft ensconced firmly as the market's current leader, challengers have begun lurking in the fringes in the hopes of getting a piece of that share. But is the MMO market actually an all-or-nothing game? And if not, what's the impetus that leads a player base to change horses?
Neils Clark addresses this question in his feature, "The Academics Speak: Is There Life After World Of Warcraft?" Those "academics" include Metaversatility's Aaron Delwiche, who weighs in on the major factors which might prompt a move from one game to another:


